Dive into the opportunities and challenges associated with developing apps for smartglasses, notwithstanding their great sales ...
It launched the v207 of the Meta SDK, which allows developers to create content for the new Meta VR Glasses starting today. Developers can already use simulators and emulators to create content for it ...
Explore my thoughts on the Meta VR glasses and their impact on our ecosystem. Has it been a positive or a negative launch?
The glasses that Samsung is building with Google and Qualcomm just got approval from the FCC. Two distinct product codes, SM-O200P and SM-O200J have appeared in FCC filings, one for the glasses with ...
Today I’m going to tell you about the most incredible thing that happened to me during Meta Connect: I interviewed Boz, the ...
It’s been a HUGE week for XR! The Steam Frame has been officially launched, and also the Snap Specs have been fully unveiled. And we are not stopping here, because this coming week we’re going to have ...
I just got home from the keynote of Meta Connect. It’s been a busy day; I am devastated; but before going to sleep, I still feel the urge to tell you what my impressions are from today. I’m pretty ...
Last week, RayNeo launched its iO Smart Glasses, a pair of camera-free smart glasses meant to increase productivity and help users in their daily life. I immediately wrote a “first impression” article ...
This is something we’re all almost sure about. Meta is going to launch a lightweight mixed-reality headset codenamed Phoenix, which is something similar to the Gravity XR reference design I tried in ...
After having unveiled its Specs glasses at AWE, today Snap has officially launched its glasses. And it has done that by unveiling new details about them, with a strong focus on the use cases of the ...
The next couple of weeks are going to be exciting: most probably Steam Frame is launching today, Snap Specs is launching on the 16th, and Meta Connect is on the 23rd. A lot of new AR/VR headsets and ...
As was leaked, Half-Life: Alyx is included with the purchase. I wasn’t sure if it was the PCVR Alyx or a special standalone build, so I checked on Upload VR and found that it is “a native 64-bit ARM ...
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